Vermin can also be assigned to cages, to save space or animal traps. There, you can scroll the list of creatures and get details, for example, you can tell whether a creature is male or female, which is useful if you are preparing a breeding program. You can get details about the creatures which are in a built cage by pressing t and then enter. If the hauling dwarf is from the other faction, it is possible that they lay the patient in bed and then immediately attack her. This mostly occurs during loyalty cascades, when separatists are knocked unconscious while fighting on a cage trap. Note that if the cage containing the creature is already within the pasture, the creature will not be released, as it is considered to be already in its pasture.Ĭaged citizens of (and visitors to) your fort, if wounded, will be freed by the "Recover Wounded" job and taken to the nearest hospital zone. Once assigned to a pasture, a dwarf will automatically remove them from their cage and lead them to their assigned pasture. Any available dwarf will perform the job, so beware of pitting untamed or hostile creatures with a weak dwarf.Īlternatively, creatures can be released from un-built cages provided that they are able to be assigned to a pasture, ie. Use q to examine the cage (it must first be "built," not just stored - use b- j to build cages, and x to be sure to get the right cage), a to assign, and then use enter to toggle the animal(s) currently inside (animals assigned to the cage will have a green "+" next to them). There is no particular labor for releasing creatures from built cages. This has led some players to conclude that cages include some sort of hidden "cage space" that allows infinitely tight packing of creatures. It is possible to fit hundreds of puppies with dozens of dragons, and whatever other animals are on hand, in a single cage with no ill effects. ![]() Multiple creatures can be assigned to the same cage with no penalty. ![]() Instead of caging grazers, assign them to a pasture that has plenty of tasty grass and/or cave moss. Note that tame grazing creatures will starve if left in cages, though pet owners may feed their pets. Creatures currently assigned to the cage are listed at the top the rest of the creatures are listed in order of arrival on the map (including any inaccessible creatures). Use + and - to scroll up and down the list of creatures, and Enter to assign them to the cage. Then press q and move the cursor over the cage. To assign creatures to a cage, first build the cage in the location you want using b- j. To precisely select which cage to use, you can expand the list of cages with x. When building a cage, you can choose a cage that already has something inside. You can then either build them on a tile via b- j (this is needed for linking a lever to them, or assigning a tame animal to it) or simply keep them stockpiled so they can be used to load cage traps. Miners needs food and booze, so they are offten living in templorary dining rooms and dormitories (burrowed down).Capturing that thing was the "easy" part.Ī cage can be constructed from a log of wood at a carpenter's workshop, three bars of metal at a metalsmith's forge, or from glass at a glass furnace. There is usualy food route too, who is actualy using two separated tracks to push food down, and one for pulling it up. So one dwarf is pulling cart by whole mine level, then leaving load, then other one is packing his cart, and draging it to next stop. ![]() I do not use one track for whole route, because i still doesn't know how to speed up my mine cards in safe way, without loosing FPS, like when i am using dwarven water reactor. Just courple of wagons on courple of levels. Stone is using similar, but more complicated system. When i am ready, i am locking doors to dumping zone and then opening hatch using laver and whole wood is droped into 1x1 stockpile, from which my main wood stockpile is feeding using 2 wheelbarrows (because i do not want use my whole hauling power for wood). Then whole amount of wood is droped to hole and blocked by hatch. Dwarws are getthering logs to pre-stockpile, then packing minecart (made of wood!), who is hauled to dump shaft. On ground i have usualy have system, who is droping my wood 20z down. I am always starting with block production, and i am making some tracks.
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